Each objective completed gives you a skill point to use to upgrade your skills and your radar. The aim of the game is merely that, and there are a set number of spiders to kill and objectives such as smashing picture frames or scanning items on a garage to exceed $100 using only ten things. You have the option to hit the spiders with a clipboard that lists your objectives, a revolver, and arguably one of the best weapons – an aerosol with a lighter attached.īut you aren’t restricted to just those in your arsenal as you can lob a book at the spiders or feed them snacks to slow them down or other debuffs. In the first level, you’re in a small apartment. You just can’t die.įor some, that might be off-putting as it appears that there’s no challenge, but the optional objectives throughout give it some meat on the bones for repeat plays.ĭon’t expect any story in Kill It With Fire as there’s an infestation of spiders in all different varieties and you have to kill them. I stood next to propane tanks, blasting with my 12-gauge at point-blank range without a scratch, or had web-slinging spiders spitting at me without consequence. In some respects, Kill It With Fire feels a bit like a sandbox with God mode. The colours are bold, the explosions and flaming debris that you’ve torched with a make-do hairspray can are almost cute in a Minecraft manner, but best of all – you can’t die, and there’s no timer. With that said, it’s the visuals that are one of the big appeals as they’re so charming. The picking up and throwing of items feels like it would work great with a PlayStation Move controller, and the graphics aren’t so elaborate that there would be any slowdown. The levels aren’t particularly big, often opening up in sections as you complete an objective. If you came here looking for an opinion, then I shall give it to thee: Kill It With Fire would be a perfect VR game. As a fan of the tinyBuild catalogue, I was eager to play this pretty early on with the demo, but I only really played for a few minutes as didn’t have the time to allocate it.
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